Team Laser Combat
Progress Report for the Week of
08/08/2010 - 08/14/2010
Progress Report for the Week of
08/08/2010 - 08/14/2010
I didn't get much time to work on the project this week because I'm totally drowning in stuff to grade for my classes, but I accomplished a couple of simple things. I'm sending this on Wednesday because I'm pretty sure I won't get any more time to work on it for the rest of this week. If I do, I'll throw it onto next week's report. (I'm gonna try to do this every week from now on.)
Recent Accomplishments:
- Implemented the log file system that I mentioned in my last report. Still need to add timestamps and client information; and also create individual server-side logs for each team, but those things are all very easy.
- Tried unsuccessfully to recreate a bug in registering the player's name with the server. When I want it to break, it doesn't!
- Resized Kristen's new logo to prepare it for use on main menu screen. Pasted it onto a mockup just to see how it'll look. (And it looks great, BTW.) Still need to modify the main menu code to actually display it.
- Captured screen shots of current screens to aid in planning and demonstrating.
Next Steps:
In this exact order, probably:
- Finish incorporating the log file system into the game server.
- Add the game logo to the main menu.
- TLCButtonFactory class for creating custom button objects. (BTW, I love the new designs that have the hexagons centered instead of at the corners. Big improvement! This is exactly why I need real artists like you two!)
- Finish putting the buttons on the lobby screen
- Fix the program that runs the server as a standalone application. I broke it a long time ago!
Next Meeting Agenda:
Here are some things I'd like to do at our next meeting...whenever that may be.
High Priority:
- Critique of main menu screen, including star field component.
- Preview of your custom component designs.
- Prioritization of project phases -- game state vs. lobby screen vs. team configuration screen.
- Testing issues (like where and how).
- Project management -- should we be tracking our progress better?
- Review the design for the team configuration interface.
- Discuss button media -- Mouse-over effects? Lights? Animation? Sounds?
- Critique custom mouse cursor and discuss other possible uses (in-game commands, for example)
- Discuss the practicality of automating the creation of isometric floor and wall tiles. (I may have a great idea. Experimentation is required.)
- Level design: Should we ask for help when the time comes?
- Discuss the feasibility of a fully graphical image font.
- If possible, I would LOVE to hear Justin's music for the menus.
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