I was loading images like this, using a relative path from the image loading code to the location of the image files:
MHResourceManager.loadImage("../images/imageFile.jpg");
This approach works great as long as you aren't running from a JAR file. However, if the images are contained in a JAR file, you must use the entire path name beginning with a slash, like this:
MHResourceManager.loadImage("/mhframework/images/imageFile.jpg");

This issue is now resolved and will be removed from the issue tracking spreadsheet. Consequently, this also means a new version number for the engine, but I will address that later after I officially check in some other recent upgrades.
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