Friday, September 16, 2011

The Server's View of the Token System

The process of implementing the token system has begun!  The core gameplay revolves around random chance factors combined with how the player uses the resources that his/her team has available.  These resources come in the form of tokens -- combat tokens, heal tokens, power tokens, and grenade tokens.

Here's the class diagram of the system's server-side components.  I will follow up later with the client side.



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